Power Score

The Power Score is the current attribute system of LoS. All members of the role-play will be using it when creating their characters, as a measurement of one's natural abilities. There are five attributes in total, below is a list of them all as well as summaries of their purpose in role-play.


 * Strength. Measures a character's physical strength.
 * Speed. Measures a character's physical speed.
 * Chakra. Measures a character's chakra levels.
 * Perception. Measures a character's physical awareness.
 * Ninjutsu. Measures a character's ability to use Ninjutsu.
 * Taijutsu. Measures a character's ability to use Taijutsu.
 * Genjutsu. Measures a character's ability to use Genjutsu.

These 7 attributes are measured from a 5-point scale, with four distinct categories of level that affect the potential of a character in role-play. At max, a character can only have 5 points in one attribute. The overall strength of a character is dependent on their rank, although these levels of power are closely intermingled within one another. Within a character's rank, each number represents a level of standard within said rank.


 * 1) Inept. Your character possesses an extreme ineptitude in this area.
 * 2) Subpar. Your character possesses a lacking ability in this area.
 * 3) Average. Your character is average, or mediocre, in this area. They do not stand out in any particular way in this regard.
 * 4) Skilled. Your character possesses a knack for their ability in this area.
 * 5) Adept. Your character possesses an extreme talent in this area.

All ranks of power are closely connected to each other, however, and understanding this is the key to understanding when it's time for your character to rank up. For every rank following the first, the first two numbers are correlated directly with the last two numbers of the preceding rank. In example, a Genin and Chūnin are fighting one another. They reach a deadlock as each tries to push the other over. While this could be for role-play reasons, the Power Score can also tie into the reasoning used (depending on context). Say both characters are of a proportional weight and height class to each other, and neither are augmented by a type of jutsu, there is little reason to find out as to who would win this. If the Genin had a 5 in Strength, while the Chūnin happened to have a 2 in it. This would mean that their general Strength would be equivalent to another, because the 5 directly correlates to a 2 in the sense that they are overlapping levels of power. So whenever your character has above 3 points in multiple categories, they should be due for a promotion.

Important: The Power Score, and its numbers, are only meant to act as a reference for how capable a character is within an area and should never be used to measure exact power within an area.

Strength
Strength is a general measurement of your character's physical strength. This can be contextually important in the role-play. The reason for this being, while Power Score attributes should never be used as an exact representation of one's Strength, it can at least give you a basis to work upon. This can help with: Wielding a weapon that requires strength to use effectively, performing a feat of strength; etc. The same abilities apply for all other attributes. Typically an attribute that close-ranged shinobi rely upon to strike the opponent as hard as possible.

Speed
Speed is a general measurement of your character's physical speed. This can help with: Dodging out of the way of an incoming attack, performing a feat that requires speed; etc. Typically an attribute that shinobi who rely upon speed to overwhelm their opponent with quick attacks make the most use of.

Chakra
Chakra is a general measurement of your character's chakra reserves. This can help with: Performing Jutsu of all varieties, dispelling certain types of Jutsu; etc. There is no definitive system to measure the exact amount of chakra one possesses. However, role-players are still expected to keep track of it during battle, and be capable of roleplaying these reserves realistically.

Perception
Perception is a general measurement of your character's physical awareness. This can help with: Recognizing incoming attacks, detecting an enemy; etc. Typically an attribute that shinobi who rely upon their senses to judge all obstacles put before them.

Ninjutsu
Ninjutsu is a general measurement of your character's ability to perform and execute all manners of Ninjutsu. This can help with: Judging the strength and speed of a technique, your character's knowledge of Ninjutsu; etc. Typically an attribute that shinobi who specialize in Ninjutsu use.

Taijutsu
Taijutsu is a general measurement of your character's ability to perform and execute all manners of Taijutsu, including Bukijutsu. This can help with: Judging the strength and speed of a technique, your character's knowledge of Taijutsu; etc. Typically an attribute that shinobi who specialize in Taijutsu use.

Genjutsu
Genjutsu is a general measurement of your character's ability to perform and execute all manners of Genjutsu. This can help with: Judging the strength and speed of a technique, your character's knowledge of Genjutsu. Typically an attribute that shinobi who specialize in Genjutsu use.